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import BaseEvent from '../../utils/structures/BaseEvent'; |
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import DiscordClient from '../../client/Client'; |
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import { runTimeouts } from '../../utils/setTimeout'; |
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import { LogLevel } from '../../services/DebugLogger'; |
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import { Guild } from 'discord.js'; |
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|
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export default class GuildCreateEvent extends BaseEvent { |
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constructor() { |
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super('guildCreate'); |
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} |
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|
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async run(client: DiscordClient, guild: Guild) { |
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await client.debugLogger.logLeaveJoin(LogLevel.INFO, `Joined a guild: ${guild.name} [ID: ${guild.id}]`); |
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|
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if (!client.config.props[guild.id]) { |
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await client.debugLogger.logLeaveJoin(LogLevel.CRITICAL, `Unauthorized guild detected: ${guild.name} [ID: ${guild.id}]`); |
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await guild.leave(); |
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} |
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} |
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} |