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import { exit } from "process"; |
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import DiscordClient from "../../client/Client"; |
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import BaseCLICommand from "../../utils/structures/BaseCLICommand"; |
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|
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export default class GuildLeaveCommand extends BaseCLICommand { |
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requiredArgs = 1; |
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|
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constructor() { |
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super('guildleave', 'guild'); |
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} |
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|
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async run(client: DiscordClient, argv: string[], args: string[]) { |
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const guild_id = args.shift()!; |
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let reason: string | null = null; |
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|
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if (args.length > 0) |
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reason = args.join(' '); |
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|
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const guild = await client.guilds.cache.get(guild_id); |
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|
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if (!guild) { |
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console.error("Failed to find a guild with ID " + guild_id); |
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exit(-1); |
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} |
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|
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await guild.leave(); |
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|
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console.log(`Succesfully left guild: ${guild.name} (${guild.id})`); |
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|
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await exit(0); |
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} |
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} |